Unity Shader Graph Alpha Clip Threshold not acting as expected - Game Development Stack Exchange
Transparency
Trying out Shader Graph, wanted to start a simple grass shader, but I can't seem to get Alpha Clip? I've tried transparency but then I don't really get the old cut-out properties,
Getting started with Unity's new Shader Graph Node-based Shader Creator/Editor (tutorial 4 - updating to next beta and the Dissolve shader via turning Cg/HLSL code into node-based graph)